SunClassic

Class Information

Berserker

Class

 Berserker

Available Races

 Luke, Eysher

Class Description

 Fierce warriors who have transcended Human boundaries through extreme training.


 Masterfully wielding enormous weapons, they demolish the enemy with overwhelming force. 

 The sheer power exploding from their fury is enough to shame  even the proudest of Dragonknights.


 A Tree more focused on defense [Defender]

 A Tree inclined toward dealing additional damage by charging  Blade Energy [Berserk]

 Choose from 2 different Skill Trees.


※ The Damage and Debuff Chances of some Skills differ with the Skill Level.

Defender

Icon

Skill Name

Skill Description

SP Recovery

 Instantly reverses the flow of HP to convert it into SP.

Bash

 Focuses energy to attack multiple enemies.

Slash

 Forcefully strikes down at the enemy.

Stun Kick

 Kicks the enemy to deal damage. Has a chance to apply Stun.

Ground Shock

 Attacks nearby enemies by causing tremors through the ground.

Thorn-Skin

 Emits a strong bloodlust to damage nearby enemies. Has a chance to reduce Movement Speed and Attack Speed.
  Also gains the "Range" Effect, dealing damage to nearby enemies for a certain duration.

Taunt

 Reduces the ATK and DEF of nearby enemies and increases your Threat Level.

Spectral Guard

 Raises all Elemental RES Rates. 

Hard Stance

 Raises the DEF of your Party for a certain duration.

Double Slash

 Slashes the enemy twice to deal damage. Has a chance to apply Hold.

Damage Reflection

 Reflects some of the damage taken for a certain duration.
  Yet there is a limit to the amount of times damage can be reflected. The Skill's Effect wears off automatically when it reaches the limit.

Stunning Tackle

 Charges at the enemy to deal damage. Has a chance to apply Stun.

Damage Recovery

 Focuses on defense to convert a portion of damage received into HP. 

Jumping Crush

 Strikes enemies in front with an airborne downward-slash. Has a chance to apply Knockdown.

Defender Mode

 Raises Max HP and Movement Speed for a certain duration.

Iron Stance

 Significantly increases your DEF for a brief moment.

Iron Body

 Becomes immune to all damage and Status Effects for a certain duration. Does not apply to those from Dungeon Traps.


Berserk

Icon

Skill Name

Skill Description

Upper Blow

 Slashes upwards to deal damage. Deals increased damage when Blade Energy is charged.

Deadly Strike

 Slashes the unarmored spots to deal damage and apply Wound.
  Deals increased damage when Blade Energy is charged.

SP Recharge

 Instantly reverses the flow of HP to convert it into SP.

Spinning Blow

 Forcefully swings your weapon to strike nearby enemies.
  Deals increased damage when Blade Energy is charged.

Spirit Recharge

 Uses a Blade Energy Charge to deal increased damage
  when attacking with Physical Melee Skills of the "Berserk" Skill Tree. Has a chance to charge Blade Energy.

Dash

 Approaches the enemy rapidly and strikes. Has a chance to apply Stun.
  Deals increased damage when Blade Energy is charged.

Double Attack

 Lifts the enemy into the air and strikes it down.
  Deals increased damage when Blade Energy is charged.

Weapon Throwing

 Throws an axe made from energy and reduces Movement Speed for a certain duration.

Blood Haze

 Increases the Party's Critical Damage for a certain duration.

Weapon Breaker

 Deals a menacing blow that gives off a bloodthirsty aura, reducing ATK for a certain duration.
  Deals increased damage when Blade Energy is charged.

Spinning Crush

 Puts weight into a spinning strike to damage enemies and reduce their Defense Success Rate.
  Deals increased damage when Blade Energy is charged.

Sonic Blow

 Strikes downward at the enemy. Deals increased damage to enemies in the Knockdown State.
  Deals increased damage when Blade Energy is charged.

Berserk Mode

 Becomes immune to all damage and Status Effects for a certain duration and converts some of the damage taken into HP for a certain duration.
  Does not apply to those from Dungeon Traps. Also increases Movement Speed.

Sonic Explosion

 Deals a powerful blow to multiple enemies.
  Deals increased damage when Blade Energy is charged.

Shout

 Applies Wound to nearby enemies. Has a chance to apply Knockdown.

Mortal Blood

 Significantly increases your Critical Damage for a brief moment.

War Cry

 A bloodthirsty howl that damages nearby enemies
  and reduces their Movement Speed. Has a chance to apply Fear.