Class | Helroid |
Available Races | HEL-P7 |
Class Description | Machine soldiers born from experiments carried out on Liberation Army Soldiers who fought against the Empire. Using their potent Ether Blasters, Helroids decimate enemy ranks with their barrage of devastating attacks, while protecting allies and maximizing combat capability. A Tree that focuses on applying Debuffs on enemies [Invader] A Tree that focuses on applying Buffs on allies [Guardian] Choose from 2 different Skill Trees. |
※ The Damage and Debuff Chances of some Skills differ with the Skill Level.
Invader | ||
Icon | Skill Name | Skill Description |
| Blaster Punch | Deals an upward blow at the target. |
Crash Arm | Claps the arms together to attack the enemy. | |
Repair | Stabilizes Ether to recover a portion of HP for a certain duration. | |
Drop kick | Uses the Blaster to jump into the air and perform a downward kick. Has a chance to Stun. | |
Slow Aura | Continuously uses MP to reduce the Attack Speed and Movement Speed of nearby enemies. | |
Drill Attack | Charges at the enemy while swinging the Blaster with force. | |
Weakness Aura | Continuously uses MP to reduce the Base DEF and Elemental RES Rates of nearby enemies. | |
Spin Blow | Rotates the upper body to attack enemies. | |
Flying Charge | Jumps up towards a target to strike it upon landing, damaging it and all nearby enemies. | |
Blaster Shock | Powerfully slams the Blaster into the ground and attacks nearby enemies. | |
Heart Break | Attacks the enemy by injecting Ether from the Blaster, applying Knockback. | |
Mischance Aura | Continuously uses MP to reduce the Critical Chance of nearby enemies. | |
Position Change | Damages a target and switches places with it. | |
Decline Aura | Continuously uses MP to reduce the Skill ATK and increase the Skill Cooldowns of nearby enemies. | |
Invader Mode | Recovers all SD by converting a portion of Current HP to Ether Energy, increasing Movement Speed | |
Helroid Spin | Moves while rapidly rotating the upper body, |
Guardian | ||
Icon | Skill Name | Skill Description |
Headbutt | Rams the target with the head. | |
Ether Charge | Blasts a target with a ball of Ether. | |
Low Blow | Attacks the lower body of the target. Has a chance to apply Knockdown. | |
Straight Punch | Deliver a powerful straight to a target. Deals increased damage to enemies in the Knockdown State. | |
Recovery Aura | Continuously uses MP to increase the HP Recovery and MP Recovery of nearby allies. | |
Revive | Brings a fallen ally back to life. Resurrected allies retain a portion of their HP and MP. | |
Boost Aura | Continuously uses MP to increase the Base ATK and Skill Damage of nearby allies. | |
Blaster Boom | Detonates the Blaster to attack nearby enemies, | |
Blaster Fire | Bombs a target area with Fire Element Ether, dealing additional Burn damage over time. | |
Helroid Beam | Fires a beam of Ether from the armor's discharge outlet to attack enemies in front. | |
Sliding Attack | Uses the entire body to charge at the enemy, applying Knockback. | |
Ignore Aura | Continuously uses MP to increase the Debuff RES of nearby allies. | |
Ether Chain | Deals periodic shock damage to nearby enemies and reduces their Movement Speed. | |
Concentration Aura | Continuously uses MP to reduce the Critical Chance When Attacked of nearby allies. | |
Guardian Shield | Recovers all the SD of a target ally and grants a shield that absorbs a portion of damage taken. | |
Break Earth | Injects powerful Ether into the ground to detonate it and damage nearby enemies. Has a chance to apply Knockdown. |