SunClassic

Item

Badges

Badge items are items that can be used in the inventory to add various optional effects.


Badges are divided into 2 types: Element Badges (5 types) and Veteran Warrior's Badge.

Since each badge has a different effect, you can change your depending on the situation.


■ Obtainable Source

1. How to obtain Element Badges (5 types)

 1) You can craft [Ether Badge Box] and [Lv.1 Fixed Badge Box] in [Craft → Badge].

 2) You can obtain Lv.1 Badges by chance by opening the Ether Badge Box. (Ether Badge Lv1 (1 of 5 types))

 3) You can definitely acquire a Lv.1 badge from [Lv.1 Fixed Badge Box]. (Ether Badge Lv1 (1 of 5 types))


2. Veteran Warrior's Badge

 1) You can acquire [Base Warrior's Badge] and [Gold Warrior's Badge] by completing AC tasks in the Chaos Zone.

  - Base Warrior's Badge: Completion Reward for "The one who dyed Zapir with blood" AC task

  - Gold Warrior's Badge: Completion Reward for "Gold Adjudicator" AC task

 2) You can use [Base Warrior's Badge] and [Gold Warrior's Badge] as materials to craft [Veteran Warrior's Badge] in [Craft → Badge].


■ Badge Enhancement

Badges can be awakened and evolved using high-grade and common badge materials.


1. Awakening

 1) Awakening can be performed in [Inventory → Awakening]

 2) Badge Awakening is possible up to +9, and there is no chance of failure.


2. Evolution

 1) [Inventory → Evolution] allows you to evolve to the next level.

  - Only badges in the Awakening +9 state can be evolved.

 2) The success of badge evolution is determined by probability.

Level

Materials

Quantity

Success Rate

1 → 2

High-grade Badge Material

2

90%

2 → 3

High-grade Badge Material

3

80%

3 → 4

High-grade Badge Material

4

70%

4 → 5

High-grade Badge Material

5

60%

5 → 6

High-grade Badge Material

6

50%

6 → 7

High-grade Badge Material

7

40%

7 → 8

High-grade Badge Material

8

30%

8 → 9

High-grade Badge Material

9

20%

9 → 10

High-grade Badge Material

10

10%


3. Obtainable Source of Enhancement Material

 1) By crystallizing badges, you can obtain different numbers of high-grade materials depending on your awakening level.

 2) Can be obtained by purchasing [Badge Enhancement Material Box] at the Ether Crystal Store.

Box Items

Quantity

Acquisition Rate

Elemental Crystal

5

25%

Elemental Crystal

10

15%

Elemental Crystal

15

10%

Ether Reagent

50

25%

Ether Reagent

100

15%

Ether Reagent

150

10%

 3) You can obtain various materials at a certain rate when you open the material box obtained in the daily dungeon.

Box Items

Number

Acquisition Rate

Elemental Crystal

3

75%

Elemental Crystal

4

20%

Elemental Crystal

5

5%

Ether Reagent

30

75%

Ether Reagent

40

20%

Ether Reagent

50

5%

Ether Hardening Powder

14

64%

Ether Hardening Powder

18

26%

Ether Hardening Powder

23

10%

  ※ You can get 3 types of materials when you open the box, and the number of items you can get may vary depending on the probability.

 4) You can obtain various materials at a certain rate from the [Ether Badge Box].

Box Items

Quantity

Acquisition Rate

Elemental Crystal

3

25%

Elemental Crystal

6

10%

Elemental Crystal

10

5%

Ether Reagent

30

25%

Ether Reagent

60

10%

Ether Reagent

100

5%

Ether Badge Lv1 (1 of 5 types)

1

20%


■ Badge Options

Badge

Level

Options type

Option

Veteran Warrior's Badge

Option Lv.1

Awakening

All Elemental ATK

Decrease All of Opponent's Elemental RES Rate

Common

All Elemental ATK

Decrease All of Opponent's Elemental RES Rate

Damage Debuff Effect Time

Options added at Lv.5 Evolution

Common

Max. SD

Options added at Lv.10 Evolution

Common

Damage Debuff Resistance Rate

[Fire] Ether Badge

Option Lv.1

Awakening

Fire Elemental ATK

Decrease Opponent's Fire Elemental RES Rate

Common

Fire Elemental ATK

Decrease Opponent's Fire Elemental RES Rate

Base ATK

Options added at Lv.5 Evolution

Common

Skill Enhancement

Options added at Lv.10 Evolution

Common

Armor Piercing

[Water] Ether Badge

Option Lv.1

Awakening

Water Elemental ATK

Decrease Opponent's Fire Elemental RES Rate

Common

Water Elemental ATK

Decrease Opponent's Water Elemental RES Rate

Base ATK

Options added at Lv.5 Evolution

Common

Attacked Critical Damage

Options added at Lv.10 Evolution

Common

Critical Chance When Attacked

[Earth] Ether Badge

Option Lv.1

Awakening

Earth Elemental ATK

Decrease Opponent's Earth Elemental RES Rate

Common

Earth Elemental ATK

Decrease Opponent's Earth Elemental RES Rate

Base ATK

Options added at Lv.5 Evolution

Common

Skill DEF

Options added at Lv.10 Evolution

Common

Damage Reduction

[Wind] Ether Badge

Option Lv.1

Awakening

Wind Elemental ATK

Decrease Opponent's Wind Elemental RES Rate

Common

Wind Elemental ATK

Decrease Opponent's Wind Elemental RES Rate

Base ATK

Options added at Lv.5 Evolution

Common

Critical Damage

Options added at Lv.10 Evolution

Common

Critical Chance

[Darkness] Ether Badge

Option Lv.1

Awakening

Darkness Elemental ATK

Decrease Opponent's Darkness Elemental RES Rate

Common

Darkness Elemental ATK

Decrease Opponent's Darkness Elemental RES Rate

Base ATK

Options added at Lv.5 Evolution

Common

Max. HP

Options added at Lv.10 Evolution

Common

Debuff Success Rate


1. Options type

 1) Awakening Options

  - An option that has its value increased according to the awakening value.

  - As an option affected only by the awakening value, the values of this option may decrease or disappear if the awakening value becomes 0 after a successful evolution.

  - Options that have disappeared due to awakening value reaching 0 after a successful evolution are added as a Lv. 1 option once the awakening value increases.

     Ex)

Ether Badge Level

Awakening Value

Options type

Option Value

Options type

Option Value

7

8 → 9

All Elemental ATK

7

Decrease All of Opponent's Elemental RES Rate

0.4%

8 (Evolution)

9 → 0

-

-

-

-

8

0 → 1

All Elemental ATK

1

Decrease All of Opponent's Elemental RES Rate

0.1%

 2) Regular Options

  - An option that has its value increased according to the level of the badge.

  - There is no change according to the awakening level, but option values increase with evolution.